Learn more about Russian war crimes in Ukraine.

Game of Life in WebGPU

Following on from implementing Rule 110 in WebGPU, I’ve gone into the second dimension, and implemented the Game of Life. This is essentially the same as my earlier Game of Life in WebGL, but using WebGPU rather than WebGL. Below you should see the simulation, if you’re running Google Chrome Canary, and you’ve enabled the “Unsafe WebGPU” experiment.

What can computers do? What are the limits of mathematics? And just how busy can a busy beaver be? This year, I’m writing Busy Beavers, a unique interactive book on computability theory. You and I will take a practical and modern approach to answering these questions — or at least learning why some questions are unanswerable!

It’s only $19, and you can get 50% off if you find the discount code ... Not quite. Hackers use the console!

After months of secret toil, I and Andrew Carr released Everyday Data Science, a unique interactive online course! You’ll make the perfect glass of lemonade using Thompson sampling. You’ll lose weight with differential equations. And you might just qualify for the Olympics with a bit of statistics!

It’s $29, but you can get 50% off if you find the discount code ... Not quite. Hackers use the console!

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Tagged #programming, #webgpu. All content copyright James Fisher 2020. This post is not associated with my employer. Found an error? Edit this page.